![]() ![]() He can also reveal sneaky invisible zombies, because they are unfortunately a thing. The Commando, for instance, favours rifles and pistols, and can get damage and reload bonuses for those guns. Killing Floor 2’s classes are confusingly called ‘Perks’, and come with different starting loadouts and unique abilities that can be unlocked every five levels. But also for cash.Ĭharacters are cosmetic only, so you don’t have to choose a different one when you change classes. These misfits, mercenaries and survivors are deployed across Europe in groups of six to fight mutated zombies, ‘Zeds’, presumably to save the world. There’s no space marine, but there is a slightly eccentric chap who thinks he’s a crusading knight. Beside me, a chatty Australian hipster gleefully torched arachnid-human hybrids with a flamethrower. Today, as a priest, I decapitated a ginormous, chainsaw-wielding monster with my katana. There’s a lot more the two games share, like the grotesque monster design and satisfyingly loud and powerful weapons, but Killing Floor 2 takes things in a sillier direction. But, much like Doom, Killing Floor 2 proves that there’s no shelf life on being entertained by showers of blood, and hordes of the undead accompanied by wailing guitars. It’s absurdly gratuitous, and so much of it is made up of stuff that was perhaps shocking or cool when I was 15. I feel like I should be rolling my eyes, but instead I’m shouting expletives at a mad, German mecha-scientist and whooping as another zombie explodes in a shower of guts and bone. It revels in gore and over-the-top, frenetic cartoon violence, encouraging the mayhem with an ear-pounding metal and industrial soundtrack. Killing Floor 2 is brought to us by the colour red, with the claustrophobic corridors and ruined streets of this multiplayer FPS painted in blood, viscera and the grisly remains of a thousand dead zombie mutants. ![]()
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